Deus Ex
For: PC
Genre: shooter/adventure/RPG
Reviewed by: Escee (Brandon)
Developer: Ion Storm
Publisher: Eidos
Released:6.22.00
Deus
Ex brings new life to PC gaming.
For a while, I had been disappointed in PC gaming. There really
was nothing new on the PC that wasn't just a port from a console,
or just a game that would later be ported to a console (like
Starcraft and Half-Life, both ported to consoles).
Deus Ex brings newfound life to the realm of PC gaming.
It is my nomination for Game of the Year 2000.
Deus Ex is, on the outside,
a first-person shooter, much like Half-Life. But on
the inside, Deus Ex is a combination of genres. It is a first-person
shooter, an adventure game, and an RPG, all in one. Deus
Ex rewards exploration, like an adventure game. There
are many ways to finish each and every level, and the game
is completely non-linear, much like an adventure game. Like
an RPG, you talk to people to gather information, and you
gain experience points ("skill points") as you advance,
which you can allocate to various skills. As you can see,
Deus Ex revolutionizes the FPS genre. Half-Life
set the standard, and Deus Ex expands the boundaries
of that standard.
Deus Ex is a very challenging
game. Even the first level is very open-ended, and will seem
hard the first time you play it, but once you get to the later
levels, you will realize that Deus Ex does have a difficulty
curve, even if it does start fairly high.
In Deus Ex, you can
customize your character's skills. You start off with so many
skill points to allocate to various skills, such as pistols,
rifles, lockpicking, computers, and swimming. You will gain
more skill points through the game through exploration and
progress. If you have enough training in rifles, your sniper
scope will not move around as much and you will therefore
have more accuracy. Train more in computers, and your hacking
will have greater effects and uses. Train in lockpicking,
and it will take less time and less resources to pick locks.
It is through this system that you can choose that way that
you want to play the game. If you want to run through the
game and kill everyone, allocate skill points to your weapons,
so you will do more damage and have better accuracy. If you
want to take detours and sneak around, allocate skill points
to hacking, lockpicking, or electronics, so you can disable
security systems and tough security robots. With enough skill
in hacking, you can even turn turrets against your enemies,
to clear the room so you don't have to get your hands dirty.
Deus Ex also features
an augmentations system. In various places in the game, you
will find augmentation canisters. Each canister contains a
selection of two augs. You can select one and install it.
You will then be able to use special aug features, such as
cloaking, healing, or speed enhancement. These features drain
bio-energy, which you must manage seperately from your health.
Once I got the healing aug, I would run into situations where
I was far outnumbered, turn on my healing aug, and be victorious.
I would then refill by bio-energy and have full health. The
aug system adds a whole new twist to the game. Not only must
you manage both your health and bio-energy, but you can customize
your game even more. For those that want to sneak around,
you can equip a cloaking aug and slip past enemy forces.
Deus Ex also features
a compelling storyline. The game takes place in a dark future,
where poverty is all over the streets. A powerful nanovirus,
dubbed "The Grey Death," has created an epidemic,
and there is not enough ambrosia (the medicine to treat the
Grey Death) to go around. Terrorist groups form out of the
rioting and UNATCO (United Nations Anti-Terrorist Coalition)
is trying to hold society together. Your character, JC Denton,
is a cybernetically enhanced agent of UNATCO (it is this fact
which enables him to use augmentations). JC will find himself
in the middle of a conspiracy when his brother Paul joins
the "terrorists." You will uncover the fact that
UNATCO is only a small part of a larger organization, Majestic
12. Majestic 12 is manufacturing both the nanovirus and the
ambrosia, and is using the epidemic and the demand for ambrosia
to try and gain control of the world.
Graphics
Deus Ex uses a greatly
modified version of the Unreal engine. The graphics
are very dark, in order to fit the mood of the story, and
thus it is hard for the game to show off its beauty. But in
certain areas of the game, you will see the special effects,
such as amazing reflection effects on the marble-tile
floor in the MJ12 lab in Versalife of Hong Kong. There are
areas where the framerate falls if your system is not powerful
enough, but if you have a powerful machine, these times are
few and far between. The only complain I have is the backgrounds.
They are, for the most part static images as opposed to multi-tiered
backgrounds. Other than that, the graphics are great.
Sound
Deus Ex has very high-quality sound. The music is usually
unnoticed, but it is good quality if you take the time to
listen. The sound effects and voice-acting are top-notch.
Gameplay
Deus Ex is my nomination
for Game of the Year 2000. I loved the way that the game was
non-stop. There were no absolute missions. The game flowed
from objective to objective seamlessly. (Well, except for
the extremely long loading times, which sucked). I loved the
RPG and adventure elements incorporated into the FPS genre.
Control
The controls are the standard
FPS controls: look with the mouse, go forward with "W"
and backward with "S," choose your weapon (or, in
Deus Ex, your weapon or tool) with the number keys, jump with
the spacebar. It is tried and true and works perfectly.
Lastability
The storyline is intruiging
enough that you may want to go back and play it again. In
addition, there are three different endings to the game, depending
on your actions in the final mission. There is also a multiplayer
patch (downloadable from deusex.com) which adds the multiplayer
mode to the game.
Ratings
Graphics |
9.2 |
Sound |
9.8 |
Gameplay |
10.0 |
Control |
9.5 |
Lastability |
8.0 |
Overall |
9.6 |
bottom line: My nomination
for Game of the Year 2000. |
12.29.00
click on the above screenshots
for larger versions.
images from ign
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